Home / SmartTech / According to Ubisoft, 11 games were sold over 10 million copies each in the PS4 / Xbox One era

According to Ubisoft, 11 games were sold over 10 million copies each in the PS4 / Xbox One era

Ubisoft announced its latest earnings today, posting net bookings of $ 450.67 million for the fourth quarter ended March 31. This is a decrease of 38.3% compared to the same period in the previous year, mainly due to the fact that no major Ubisoft releases have been published in recent months. But the publisher still found something to show off with.

The company announced that 11 of its games have sold more than 10 million copies in its current console cycle.

The list includes:

  • Assassins Creed: Unity
  • Assassins Creed: Origins
  • Assassin’s Creed: Odyssey
  • Far Cry 3
  • Far Cry 5
  • Tom Clancy is the division
  • Tom Clancys The Division 2
  • Tom Clancy̵
    7;s Ghost Recon: Wildlands
  • Tom Clancy’s Rainbow Six: Siege
  • Watchdog
  • Watch dogs 2

Ubisoft is promoting this success as PlayStation 4 and Xbox One are slowly coming to an end and PlayStation 5 and Xbox Series X will come out later this year. The company wants to remind investors of the success of these consoles, which it hopes will be carried over to the new generation.

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Slow year ahead of the next generation

The list shows the importance of Ubisoft’s main franchise companies. Four of these games come from the Tom Clancy brand and three from Assassins Creed. Far Cry and Watch Dogs both represented two titles. We already know that Valhalla, a new Assassins Creed, will appear on the systems this fall. These franchises will continue to be an important part of the next-gen equation, but they haven’t been able to help Ubisoft completely stave off a slow fiscal year.

“As expected, our full year financial results were well below our original expectations,” said Frédérick Duguet, CFO of Ubisoft, in the financial report. Ubisoft had net bookings of around $ 1.7 billion for the 2019-2020 fiscal year. That number reached $ 2.2 billion last year.

Although Ubisoft has had a lack of strong releases in recent months, mainly because the publisher has delayed many of its upcoming games after Ghost Recon: Breakpoint’s weak debut, these back catalog titles have given the company some relief, especially when players are looking for it something to play during the pandemic.

“However, it is important to note our strong performance in the fourth quarter,” continues Duguet. “From mid-March, the suspension led to a sharp increase in player engagement worldwide, but even at the beginning of the fourth quarter, thanks to the remarkable execution of our teams, our operational trends were already higher than expected.”

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