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Attention, Oculus Go: The stand-alone HTC Vive Focus extends its range




At an event in San Francisco, HTC announced that the Vive Focus standalone virtual reality (VR) headset will reach 37 new territories, including the US and Europe.

The headset is available today in two incarnations: a base package sold for $ 599 (around £ 460, $ 825), and a Vive Focus with Advantage (HTC version of Apple Care) for $ 749 ( around £ 570, $ 1,000).

HTC also brought its 6DOF (degrees of freedom) dev controller kits and said they will be available in the coming year.

Like the Oculus Go, the Vive Focus is a 6DOF headset that does not require a PC or smartphone to work. However, unlike Oculus, Vive Focus not only focuses on gaming, but also includes industrial and educational applications that educate employees in a virtual workplace environment.

"VR is taking the hype cycle out of the way and into practical use cases," says Dan O & Br Brien, general manager of HTC America. "And that's great for VR."

The HTC Vive Focus is equipped with a resolution of 2,880 x 1

,600 (1,440 x 1,600 per eye) and a Snapdragon 835 processor. The headset uses an expandable memory SD card slot with up to 2TB of memory and built-in 3.5mm jack speakers for those who want to use their own headset.

Part of the enterprise pivot program? [19659008] While HTC's PC-based VR headsets, the HTC Vive and the HTC Vive Pro, are clearly focused on games – thanks to a software partnership with Steam -, HTC plays off the industrial applications of Vive Focus.

During the event HTC announced, for example, the Android encryption and the kiosk mode. The former allows developers to password-encode individual headsets, while the kiosk mode allows them to erase the headset after each use.

Vive Sync, another new feature released today, is HTC's Enterprise VR Collaboration Tool. It supports up to 20 users simultaneously in a virtual space and allows them to collaborate on a project.

Sync integrates with Outlook and multi-device capabilities supporting any device that uses HTC's Vive Wave standalone platform, a universal business, and a standalone headset development studio. (According to HTC, five headsets are already using Wave with a sixth headset, Shadow Creator, to join later this year.)

Pursuing VR companies in companies could be a risky undertaking for the company, considering how overcrowded the scope will be With new devices from Oculus, Google, Lenovo and others, this step to the advantage of HTC act.


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