A far more expensive version of Corsair’s $ 70 HS60 Pro 7.1 surround USB gaming headset – though that’s only the case– The $ 130 (£ 120, AU $ 200) HS60 Haptic tosses the extra batter into an expanded frequency range where the ear cups vibrate. It̵
I’m about to split my hair. Technically, the Taction “Haptic Bass” technology in the HS60 is not haptic. It converts low-frequency sound – as low as 15 Hz – into auricle vibrations and does not provide vibration feedback in response to certain actions or events.
But that’s a pretty important hair. This means that the headset cannot distinguish between the rumble of a drum in a soundtrack, the rumble of a tank, and the rumble of an explosion. So Doom Eternal vibrates constantly and becomes less a demonic hell landscape than a heavy metal hell landscape. It also can’t sync with controller vibrations, resulting in a strange separation between the head and hands. You can control the intensity of the vibration using a scroll wheel on the right ear cup, but you cannot limit it to sound effects or only to certain frequencies for a particular game.
True, Doom Eternal is an extreme case and your mileage will definitely depend on the game and likely the implementation of Windows Sonic for the headset’s surround sound rendering. I don’t find that the haptics provide more of an immersive experience or a faster response than no haptics. But again, that is an individual preference.
Otherwise, the HS60 Haptic is a pretty standard gaming headset: comfortable memory foam pillows, not too heavy (if not light at 420g), detachable noise-canceling microphone with decent sound from the 50mm neodymium drivers, and decent quality mic. Gray camouflage is not the fashion statement I love to make the most, but it should hide you when the colors ooze out of your world. The metal construction makes it feel robust.
Corsair’s basic iCue software allows you to adjust the volume and equalizer parameters for the amount of audio and sidetone (to hear yourself speak) for the microphone. The left auricle has a volume wheel and a mute button. The latter is a little flush with the surface but has a different texture and shape so it isn’t as hard to find as it could be. Still, for the price, I would expect more controls in the software or on the headset, such as: B. the balance between game and chat or easier creation and management of game profiles. The headset is not illuminated. Sad.
Unless you really want the harsh rumble in the headset – and even if you’re on the fence – the price feels too high for what you’re getting. Especially given the wealth of options to choose from.