Epic Games announced that the Epic Games Store has gone online with titles from popular game studios. The first games to go live included Annapurnas Ashen, Supergiant's Hades and TinyBuild's Hello Neighbor: Hide and Seek.
Epic announced on Tuesday that the online store for PC and Mac games will only bring 12 percent of sales for games sold in the store, compared to 30 percent for Valve's Steam and other major apps. Stores. You could call it the store that Fortnite built, as the popularity of Epic's Battle Royale game has generated big revenue and opened new doors for Epic.
During the evening's The Game Awards broadcast, Epic unveiled the first selection of games available at the store:
- Ashen by A44 and Annapurna Interactive (available now)
- Darksiders III by Gunfire Games and THQ Nordic (available December 14)
- Hades by Supergiant Games (available now)
- Hello Neighbor: Hide and Seek by tinyBuild (available now)
- Genesis Alpha One by Radiation Blue and Team17 (coming soon)
- Journey by thatgamecompany and Annapurna Interactive (coming soon)
- Tripwire Interactive Maneater (coming soon)
- Outer Wilds by Mobius Digital and Annapurna Interactive (coming soon)
- Pathless of Giant Squid Studios (Coming Soon)
- Rebel Galaxy Outlaw of Double Damage Games (Coming Soon)
- Satisfaction of Coffee Stain Studios (Coming Soon)
- Subnautica of Unknown Worlds (cost nlos available m December 14 through December 27)
- Super Meat Boy by Team Meat (coming soon)
- Super Meat Boy Forever by Team Meat (coming soon)
- World War II by Saber Interactive (Coming soon )
The Epic Games Store is open to developers using any engine. The announced titles include Unreal, Unity and internal engines. For games created with Unreal Engine, Epic will cover the Epic Games Store's 5% royalties on the engine.
Epic's Support A Creator program links developers directly to over 10,000 creators such as YouTubers and Twitch Streamers, as well as Rewards Creators, to bring additional attention to game developers. Developers who choose to participate determine the rate of revenue share of the creators that creators earn with each attributable sale. Epic pays the first 5 percent for the first 24 months.