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Fight Crab Review (switch eShop)



We’re witnessing the birth of a brand new genre, friends. We had games based on movies, TV shows, comics, and even literature. here is however Fight against crabs, the first game ever based on a Animated GIF. Yes! The popular GIF of a crab brandishing a knife threateningly has been turned into a full Switch title. What’s next? The sloth in the hammock with shades of pixel art on its face that gets a full-size role play? The next war of stars Game about the adventures of this one stormtrooper basin making its way through some kind of visual novel? The sky is the limit folks. But it̵

7;s all for nothing if Fight Crab doesn’t live up to its source material.

The premise screams “Meme Game” pretty loudly; When you take control of a crustacean of your choice from a selection of Snippy Sealife, you’ll enter into a heated battle with an opposing decapod to (usually) throw them on their backs. The damage is measured with a Super Smash Bros.-like percentage display, and the higher it goes, the easier it is to knock your enemy over. They’re not just limited to your claws, however. Just like in the GIF, you can use knives (or two weapons!), But you can also use a variety of other weapons. Nunchaku, tonfa, even a revolver. We’re not ashamed to admit that the first time we saw a crab with the gun in question we laughed so hard that we had to stop the game.

The controls in Fight Crab are a nightmare, but on purpose. The D-Pad moves your crabs with a double tap so they can move faster – sometimes using a jet drive. The left and right control sticks control their respective claws, with ZL and ZR striking (or using the held weapon) and pinching the bumper buttons. In practice, this results in directionless thrashing, with the occasional delightful endorphin hum that actually manages to reach the enemy crab.

It’s fair to say that describing the core game of Fight Crab as “directionless thrashing” doesn’t exactly sound like confirmation, but given the comical nature of it all, we tend to pigeonhole Fight Crab alongside novelties (for lack of a better descriptor). such as Goat simulator, I am bread or Octodad. Taking into account the fact that it is unfathomable intentionally tends to treat fight crab more benevolently. The most surprising thing about it? It’s actually a lot of fun, despite the apparent lack of depth.

The graphics are noteworthy helpful. It’s going well, with what appears to be a locked 30 fps – in a game like this one might be forgiving of a few Goat Simulator-style performance issues as they almost become part of the carnage, but Fight Crab feels well tailored to the Switch. Battles, as mind-blowing as they are, have real impact. Getting a claw grip on your opponent is a real thrill, and the close-ups feel surprisingly epic. Battles rarely last longer than a few minutes, which keeps things fresh and airy.

There are a number of different places that pinnacle fistfighting can be practiced, which can result in a change in focus and “tactics” as they are. Among other things, there is a traditional rock pool, a miniature city that gives the battles a kaiju vibe, a kids’ playroom (complete with a deadly toy train), and a fresh crab stand in the supermarket where you can fight alongside frozen crabs and use those corpses as a creepy shield against your opponent’s pincers.

The silliness of it all takes longer than expected, aided by an impressive array of unlockable crabs and weapons. Aside from the main campaign – practically just a series of battles with little to no narrative thread to perceive – there is co-op, which is only online, as well as co-op and versus, all online and in split screen. It is actually this local split screen that we had the best time with as both players are effectively evenly matched by the ridiculous control scheme. It’s nice that you can unlock new things in this mode, but there is also a shop where you can buy new things in the campaign. This strain gives Fight Crab more longevity than it probably deserves.

Of course, Fight Crab can be skillfully played if you want to learn how it all works – it uses every button, stick and trigger on the Switch and the skill cap is there very high. The great thing about the game is that even if you don’t want to, It’s still fun. You could put it in anyone’s hands and the weighty freeform silliness of the game controls will be delightful.

Conclusion

Fight Crab is an impressively fully featured and surprisingly good looking game that goes beyond its silly meme origins and is a lot more. It could become a staple food game with its joyfully nonsensical premise and well-executed crab simulation game that goes beyond what a crab fighting game really needs to be, and we salute it. Some novelty titles are an absolute lightning bolt in the pan, but Fight Crab remains.




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