Earlier this week, Microsoft announced that the Xbox Series X and S. would be able to apply HDR to older games on the new hardware.
The more game developers add HDR support to their games, the more noticeable it becomes that older titles have passed it on. So Microsoft has been working on new technologies that will allow older titles to run on next-generation hardware, with HDR applied automatically.
As Microsoft mentioned, the new consoles automatically convert SDR to HDR without losing the game’s “original artistic”
If you want to find out more about how HDR works, here is a brief overview: HDR increases the contrast and color range of compatible televisions and monitors – this is what the acronym “High Dynamic Range” stands for. This means that lighter things are lighter and darker things are darker. Colors ‘pop’ more. Everything is a little more alive.
You can see how the Auto HDR works in the video above. The French Youtuber has two screens behind him; one with SDR technology and one with HDR technology.
According to other articles published today – like this article on Polygon – the Xbox Series X has an HDR calibration app that anyone with a compatible TV should run the first time they set up their console.
Once that’s set up, the console can apply Auto-HDR to older games. For example, the following video (courtesy of Jeff Grubb and EvilBoris) shows how much different it makes to older games.
Depending on your outlook, something like Auto HDR on Xbox, Xbox 360, or Xbox One games might not be that big a deal.
However, you can’t deny that Microsoft has made a number of tools available to gamers that make playing on the latest generation of hardware a very attractive option: Microsoft’s recent announcement to upload Xbox 360 cloud storage to your new hardware, is proof of that.