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PS5 controller will translate player fatigue into NBA 2K21

NBA 2K21 PS5 PlayStation 5 1st

NBA 2K21 is built from the ground up for the PlayStation 5, and its next-generation reveal trailer has demonstrated that too. That means new mechanics and features, and Gameplay Director Mike Wang posted the new title on the PlayStation Blog. His post delves into obscene details and discusses improvements in body collision technology, blocking, and player movement.

Perhaps the most interesting tidbit, though, is how the title uses Sony’s new DualSense controller: “For the adaptive triggers, we decided to use them to convey energy and fatigue,”

; he explained. “As you move around on the pitch, you will feel more and more resistance on the sprint trigger as your player’s energy wanes. We also use adaptive resistance in aftermath. Strong post players will feel very little resistance on L2 when knocking back weaker opponents, but you’ll need to use more force to pull L2 when it’s the other way around. “

The haptic feedback was used to convey collisions on the pitch: “It’s so stupid to feel the difference in your hands between a grazing bump and a hard blow,” Wang continued. “It’s also a great reinforcement tool for understanding when you’re making players work too hard on the pitch, which can affect their energy and endurance levels and potentially wear down their bodies with our extensive injury system.”

It’s great to see third-party developers go out of their way to take advantage of the new technology in the DualSense controller, and we can’t wait to see it all for ourselves. The console is now less than a month away so we shouldn’t wait too long to see all the details.

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