Home / Gadgets / PS5 is a surefire hit, but Sony’s broken promises undermine trust • Eurogamer.net

PS5 is a surefire hit, but Sony’s broken promises undermine trust • Eurogamer.net



When the PlayStation 5 storefront ended with aggressive pricing for both the PS5 and the Digital Edition, it had a staggered release date (we’re getting it a week later than the US, which is a shame, but under the current circumstances, I understand) With the announcement of Final Fantasy 16, the next God of War, and, most excitingly, a decent look at the wondrous Demon’s Souls playing on PS5, I felt pretty good about the whole thing. Even pumped.

And then, almost as soon as the show ended, some reality. In just a few tweets, Geoff Keighley became a better Sony spokesperson than anyone else on the company̵

7;s PR team, announcing that some of those quirky games that we thought were PS5-exclusive actually weren’t.

First up is the reveal that Spider-Man: Miles Morales, which did great during the show on PS5, is also coming to PlayStation 4. Huh.

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Then comes the biggest bomb: Horizon: Forbidden West, guerrilla’s much-anticipated PS5 storefront, on PS4. Huh!

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Then a kerfuffle about Demon’s Souls, which according to the PS5 showcase event was not available on “other consoles” and on the PC for a limited time. Did that mean it was set for PS4?

Notably, Sony pulled and re-uploaded its trailer from the PlayStation’s YouTube channel to remove the mention of the PC. We were told that this was “human error”.

Last night there was a lot of human error at Sony, right?

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What happened to Sony’s joke about believing in generations? It was apparently a lot of old junk. Whether you believe in Microsoft’s philosophy of running its games across generations (I have concerns that the Xbox One is holding back games, as I know some in the developer community), at least the company has been honest.

Sony’s Jim Ryan told our sister site GamesIndustry.biz in May:

“We’ve always said that we believe in generations. We believe that if you put the effort into creating a next-generation console, it should include features and benefits that the previous generation didn’t have, from our point of view People should develop games that can make the most of these features.

“We believe in generations and whether it’s the DualSense controller, whether it’s 3D audio, whether it’s the multiple uses of the SSD. We think it’s time to bring something new to the PlayStation community to give something. ” different, you can really only enjoy that on PS5. “

The suggestion at the time was that Sony’s announced PS5 Exclusives were just that – PS5 Exclusives. We were led to believe that Sony was taking a different approach than its rival Microsoft, which had been championing its cross-gen strategy for months. Today, Ryan’s quote is a misleading proposition aimed at a cheap PR victory in the war with Microsoft. Now, if Halo Infinite is hobbled by Xbox One, shouldn’t we be raising concerns that Horizon: Forbidden West is being hampered by PS4?

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In August, Sony confirmed that the PS4 Dualshock won’t work with PS5 games. Explaining its decision, Sony believed that “PS5 games should take advantage of the new functionality and features we’re bringing to the platform, including the capabilities of the DualSense wireless controller.”

If Spider-Man: Miles Morales is coming out on PS4, why can’t you play it on a PS5 with a DualShock?

Is it all just a communication problem? I wouldn’t let it pass Sony as it has set a record over the years. Even the announcement of Final Fantasy 16 – an old-school megaton suitable for an E3 stage – was not undisputed. Square Enix is ​​not going to properly answer questions about the nature of the game’s exclusivity, despite Sony signaling a timed console exclusivity during its event. According to an analyst I spoke to, Final Fantasy 16 will be exclusive to PS5 for six months and console exclusive for twelve months. That suggests it will hit the PS5 six months after launch and Xbox Series X on PC a year later. Why not be honest and just say that? Because video games, apparently.

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But worst of all, Sony’s broken promise regarding PS5 pre-orders. In August, Sony said it wouldn’t surprise PS5 pre-orders. “I can safely say that we will let you know when pre-orders will take place,” said Eric Lempel, PlayStation’s global marketing director.

“It won’t happen within a minute. We’ll let you know at some point when you can pre-order a PS5. Please don’t feel like you have to walk anywhere and stand in line until you get official status.” Notice how this will work. “

Last night, shortly after the end of Sony’s PS5 showcase, pre-orders opened at select retailers and fans scrambled to put their money on it. Pre-orders literally went online before Sony officially announced they would go live. That doesn’t sound like a minute to me.

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Last night’s events pissed off the feel-good moment, which is exciting for video game fans and PlayStation alike. Sony now looks insincere – even devious. I don’t think Sony’s actions will materially detract from the success of the PS5. Watch pre-orders fly off the virtual shelves! But I worry that we will see a return to the “arrogant Sony” we saw when the company started releasing the PlayStation 3.

I have absolute confidence in all of the wonderful Sony developers who I am sure will make amazing PlayStation games that I am dying to play on PS5. But I find it more and more difficult to trust a word that comes out of the mouth of the executive. Is Ratchet & Clank: Rift Apart an exclusive PS5? Is Gran Turismo 7? Will Demon’s Souls come to “other platforms” despite Sony’s insistence on an exclusive PS5?

Sony, we can deal with the truth – even if it hurts.




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