Logitech announces its first new racing bike in five years: the G923 for PlayStation 4, Xbox and PC. The G923 follows the G29 and G920 and will be available in August for $ 399.99.
While the G923 looks very similar to the G29 and G920, it has a brand new force feedback system that the company calls “TrueForce”. Thanks to the integration with the physics and audio engines of a game, the system offers a more realistic feedback about the wheel. The wheel can then receive these inputs, e.g. B. convert the noise level coming from a car’s engine or the surface over which the wheels drive into vibrations that can be felt by the wheel. According to the company, the electronics in the wheel can sample these inputs 4,000 times per second and adjust the force feedback motors accordingly.
Compared to other force feedback systems, TrueForce can provide the driver with a wider range of inputs. In practice, this means that the wheel will hum or vibrate for the entire duration of the race. You can feel the engine RPM as you step on the accelerator, or subtle changes in the road as you drive. It̵
Game developers must integrate the Logitech SDK to support TrueForce. Otherwise, the bike has the same force feedback system as the previous versions. Logitech says GRATING, Assetto Corsa Competizione, and Gran Turismo Sport will have instant support for the system while iRacing, F1 2020, and Dirt Rally 2.0 plan to add the feature in September.
Apart from the TrueForce technology, the G923 does not differ much from the previous models. According to Logitech, the stitching on the leather shell has been refined, the internal electronics have been improved to handle input from the TrueForce system, and the brake pedal has a new progressive spring. The actual motors and gear mechanisms are the same as on the G29 and G920, as are the steel paddle shift levers, aluminum spokes, and glass-filled nylon clamps.
Unlike the G29 and G920, which had different button layouts and functions, the G923 is the same whether you buy the PlayStation 4 model or the one for Xbox. (Both versions work exactly the same when connected to a PC.) This includes the more complete button layout and gear indicator lights that were only available for the G29 last time.
I had the opportunity to preview the G923 and its TrueForce system from GRATING before today’s announcement. I’m not a racing pro, but even I could tell the difference between the basic force feedback systems found on other bikes and the new TrueForce motor. (Games that support TrueForce allow you to disable it or tweak the feedback.) I could feel the engine vibrate through the wheel, much like a real racing car, and I knew exactly when I was pulling off the course and the wheels lost their grip, even though I couldn’t see it through the cockpit of the car. After a few races with TrueForce enabled, I turned it off and the experience felt numb, like something was missing.
Logitech brings the G923 to market at an interesting time when racing simulators have never been so popular. All of the major professional racing series hosted virtual races this year, with professional drivers using bikes and pedals similar to Logitech and others, and games like iRacing have become popular with amateurs and professionals alike. Logitech says it has been unable to keep its bikes in stock for the past four months and expects demand for the G923 will be high as well. As a result, it will keep the G29 and G920 in its lineup and will be selling them at a lower price than the G923.
At $ 400, the G923 is on the lower end of the current racing bike market, but is still compatible with a wide variety of racing seats and accessories (including Logitech’s existing manual six-speed shifter). Many enthusiasts and professionals have built all of their racing simulation systems around the G29 and G920, and it is likely that the G923 will be just as popular.