Final Fantasy VII Remake ended on a cliffhangerThis could raise our expectations for the development of the legendary 1997 story in the following chapters. Director Tetsuya Nomura said in an interview for the game Ultimania Compendium that he hopes to release the next episode “as soon as possible,” but also indicated that the team hadn’t quite decided how best to cut open the long story. There’s a good chance that we’ll find out about the release date at the Tokyo Game Show in late September, but we can safely say that we probably won’t be playing the sequel anytime soon.
Even if the plot of FF7 remake Part 2 differs significantly from that of the original game. We can assume that Cloud and his companions will explore well-known locations such as Gold Saucer, Costa del Sol, and Wutai. One of the places we̵
Spoilers ahead for the original Final Fantasy VII.
At Cosmo Canyon, Cloud learns about the past of Red XIII, how the stream of life works, and the threat Sephiroth poses to the planet. And there’s a big, stupid puzzle FF7 remake Part 2 has to explain positively – what happens to Bugenhagen’s butt?
Bugenhagen is the village elder of Cosmo Canyon and the adoptive grandfather of Red XIII. He’s hiding at the top of the ridge in the observatory, with a large telescope and some kind of fancy danger room / holodeck setup that’s just perfect for spontaneous lectures on ecology and spirituality.
I played Final Fantasy VII for the PlayStation (1) in 1997 and several times in the years since then on other platforms. My experience with that FF7 Spinoff games like Core of the crisis and Dirge from Cerebus pretty much limited to dropping internet rabbit holes for items like this one. I have since learned that he was floating on a large green materia and crossing his legs the yogi fashion. To be honest, this is by no means obvious in the original FF7.
And no, I’m not the only person confused by Bugenhagen’s bottom half.
As a kid, I decided Bugenhagen was a bee, maybe the kind, clueless grandmother of one of those girls who stayed at the Honey Bee Inn on Wall Market. It wasn’t strange to imagine Final Fantasy starring non-human characters in important roles in the story, especially since I was 100 percent convinced of Kaiser Gestahl Final Fantasy VI was a lhasa apso. (This is an especially shoddy breed of small dogs preferred by chic older ladies.) That head canon made Kefka a far worse villain in my eyes – not only did he destroy the world, he also kicked a lap dog off a cliff!
Hundekaiser Stahl was actually such a common misinterpretation that the FFXIV Developers have fluted over it in the design of one of the thugs of the MMO.
Final Fantasy VII Remake Part 2 has to clarify what is going on with the end of business in Bugenhagen. There is simply no getting around it. The most obvious reason is that the graphics on current and next generation consoles are just too good. I don’t have to tell you how pretty and expressive the character designs are FF7 remake. (But I have!) But that’s a detail that we finally are at last will get clarity.
I assume that with no actual evidence, Bugenhagen’s updated version will split the difference between classic Yoda and Baby Yoda. As you would expect from someone with the job title “Elder” they are very old and carefully walk around their house, perhaps with a stick. He’s got feet and legs, but he’s 130 so they don’t work that well.
In the original game, Bugey had a few gadgets in his house, but we never really heard much about them. This time around, we need to get a better sense that he’s a tinkerer, an inventor, a bit like a Doc Brown Oddball. That would help explain the materia powered hover thing he uses during his Lifestream chat. It’s a bit like Baby Yoda’s pod thing, but not something he uses all the time, just in short bursts.
Whether I’m right or not, it’ll be damn interesting to see what they do with Bugenhagen in Part 2. Here’s a snippet of one of his most memorable scenes if you want a refresher.
Final Fantasy VII Remake is currently under development.