A new generation of consoles is just around the corner, which means completely new possibilities for the next generation to compare and contrast Microsoft and Sony machines. For example, have you ever really thought about the resolution of your console̵
Sony finally unveiled the PS5 user experience today. In addition to a completely new layout and some cool picture-in-picture features, Eurogamer staff has confirmed that the user interface will run with native 4K and HDR support. Meanwhile, Digital Foundry’s John Linneman has made it clear that the Xbox Series X UI can only run at 1080p.
The big problem for me with the Xbox Dash is its low resolution. I was disappointed with Xbox One X, which only offered 1080p UI rendering when PS4 Pro ran native 4K system, but carried 1080p UI on to Series X … that’s really not acceptable to me.
– John Linneman (@ dark1x) October 15, 2020
The resolution of a console’s user interface doesn’t seem like a big deal, but you spend a lot of time looking at these menus and they contain a lot of small text. If you play a 4K game and then go back to the 1080p Xbox UI, you’ll notice a difference. Bottom line: be prepared for a little more eye strain on the Xbox Series X / S.
Of course, the 1080p route has advantages: if you limit the resolution of the user interface, you reserve more RAM and processing power for gaming. If you choose 1080p, Microsoft can also maintain a consistent user experience on all consoles including the Xbox Series X, Xbox Series S, and current generation computers. Microsoft officially rolled out its new UI on Xbox One systems yesterday, and the Xbox X and S Series offer the same basic user experience.
The Xbox Series X and S launch on November 10th and the PlayStation 5 on November 12th or 19th, depending on where you live. What do you think of the UI resolution issue? Should Microsoft have gone the 4K path or does it not matter to you?