In addition to thanking fans for their continued support of its projects, Fox noted that Deltarune was “a lot harder to do than Undertale” because of the complexity of new systems, storylines, and graphics. Fox stated that while developing the game he was in a lot of pain and wore lots of hats – roles that would normally be played by multiple developers.Despite all of this, Fox has “written, composed, designed and drawn”
Fox stopped the status update, noting that he hopes Chapter 3 will be easier to create because the team can use Chapter 2 as a base. He wants to hire people to work on Deltarune in the future and has asked employees to submit portfolios.
Chapter 1 of Deltarune launched for PC in October 2018 and landed on Nintendo Switch and PlayStation 4 in February 2019. You can read our strategy guide here.
A fifth anniversary Undertale concert will be held today at 7:00 p.m. PDT. At the same time as the appearance comes new Fangamer goods as well as some new “alarm clock” dialogues for the main characters of the game. You can find all the details on the website for the fifth anniversary here.
Despite all this, Jordan Oloman is still a freelance writer for IGN. Follow him on Twitter.