2016 was supposed to be the year in which augmented and virtual reality took off and conquered the world. That year is a distant memory now, and still few people on the planet have actually encountered the revolutionary technology in their everyday lives. Even so, technology experts are predicting that it will be the next big thing – just not yet. The question that a lot of people are now asking is when, if ever, will this new virtual world come to fruition? And what will be the catalyst that sparks the technology becoming an essential household item?
2023 is Supposedly the Big Year
Projections have changed frequently over the last few years, especially since the release of platforms like the Oculus Rift failed to have the impact that people had previously expected. Currently, analysts are now predicting 2023 to be the year that AR and VR boom, and by that time the devices may be as commonly seen as iPhones currently are.
One of the main reasons why revenues from the industry are expected to be worth around $14.8 billion in three years’ time is down to the fact that newer models of leading headsets will push the price down on the ones that preceded them. This means that more people will have access to the technology, and it will drive developers to create a greater amount of content for it. But for people to want to get hold of the technology, there needs to be something that attracts them to it in the first place. This is where major industries will come in, and could help propel the AR and VR industry forward over the next decade.
Online Bingo Could be a Major Catalyst
The gaming industry will be one of the main driving forces behind the rise of AR and VR, and it is expected to be one of the primary features on the next generation of consoles from Sony and Microsoft. The online gambling sector will also have a major part to play in the growth of this new technology.
The online bingo sector has grown exponentially over the last ten years, and online bingo in UK platforms is quickly catching up with traditional online casino offerings. This is because bingo sites offer a lot of the same games, including a wide range of slots like Clover Rollover and Rainbow Riches. Popularity isn’t only growing in Great Britain, though, and the influence of bingo is reaching markets all over the world.
The main ambition of online bingo developers is to recreate the social atmosphere of bingo halls in an online setting. They currently do this through chat functions and sometimes live streaming, but AR and VR could enhance that aspect of the game with greater intensity. Online bingo sites have bingo rooms and live links to casino games. Using AR and VR, they could make these more immersive by projecting all the players along with the dealers in the same virtual room. Every wearer would be able to look around and see the different people. The idea of a virtual bingo hall only feels like a few steps away.
Because the esteem of bingo is still growing and due to the fact that developers are labouring on ways to make it more immersive, the industry could be one of the main boosts to helping AR and VR go mainstream. 2023 is looming, and something big is required if the revenue is going to match the projections.